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Audio is what Apple is known for. The iPod and Apple’s dedication to audio is what ultimately led to the iPhone and the whole iOS ecosystem. In this course, you’ll learn how to work with and harness the power of audio in your iOS development.
The two fundamental skills that you will master in this course are playing and recording audio. We’ll start by playing an audio file. Whether you want background music in a game or need to play podcast files, you’ll learn how to work with the audio frameworks Apple has developed. Then we’ll move on to recording audio with built-in microphones in iOS devices.
You’ll end the course by taking your learning and practically applying it to create a Soundboard app that connects to a Core Data database. Through this, a user can record a sound, give it a name, and be able to play the sound with the touch of a button.
ABOUT THE AUTHOR
Nick Walter is an iOS developer who has been focused on mobile app design and creation for over 5 years. His involvement in the iOS community started off with a bang, and in 2013 he was one of the 25 students worldwide to be invited to Apple's "Cocoa Camp." Within the community, he is also co-president of an Apple developer group called "Cocoa Heads.”
He always wanted to transform brand new ideas into reality but growing up in a small town he had limited access to the required programming resources. This led to his early interest in online education. After experimenting with various companies, learning styles, and teaching processes, he adopted the best strategies and applied them while creating his courses.
Since the announcement of the new Swift programming language by Apple, he devoted himself to the Apple documentation and any online resource that was available. Prior to teaching the internet's first course on Swift, he created five iOS apps from scratch that are currently live in the App Store and are being used by thousands of users worldwide.
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